2009-11-15

Multiclassing

Filed under: Games, Programming, Writing — D. Moonfire @ 17:09

In the last week or so, I found a gaming group that is semi-local to let me at least fill some of my RPG cravings. They play Pathfinder and Dungeons and Dragons 4e. Not really into 4e, just goes a bit too far into tactical for my own preferences, but I decided to join the Pathfinder games. It looks like most of them are part of the Pathfinder Society (like RPGA), so I joined that just because it seemed to make things easier.

Creating characters, I noticed something. I really like multi-classing. First character concept? Paladin/Monk combat medic. Second? Sorcerer/Rogue. The third and fourth weren’t much better. I know multiple classes in Pathfinder/D&D 3e is not “optimal” for pure survival reasons, but I feel straight-jacketed by specializing.

This seems to be true for real life also. I’m not specialized in my primary profession. I can’t say I know databases, web, or GUI better than others. I’m just a good developer and a fairly decent architect. In my personal life, I keep trying to tell myself to focus on “just writing” or “just programming”, but no matter how much I try, I keep end up wanting to do both.

It isn’t optimal.

I’m not going to say it is wrong. If my own goal was to be a “great writer”, this isn’t the most efficient way of doing it. Same for writing computer games. But, it is also pretty obvious that, at this point in time, it isn’t going to change. So, I’ll be happy with my Writer 4/Programmer 11 for now.

Though, I’ll admit, I do feel a bit of envy for those all those Writer 15 running around.

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