2008-12-24

Holiday writing

Filed under: Family,Writing — Tags: , , , , — D. Moonfire @ 15:08

A bit of time and I’m on vacation. Its kind of exciting thing, though I don’t really celebrate the holiday, I do enjoy spending time with family, chatting, and exchanging gifts. Tonight, I’m probably spending time with my honey (well, kind of hoping I am) and into the next day. And probably doing the gift wrapping/packing thing for my side of the family.

Beyond that, I’m enjoying writing. I finished my one commission last night. Came to almost exactly to the word count. I’ll get feedback in 3-4 days, then make any changes. I have one already in the works, a fan fiction request, and one coming soon. Technically, I have four others in the hopper, but its from the same person as the next one I’m working on, so I’m allowed to spread those out.

This weekend, I’m hoping to work on my serial. I missed this week (I try to get one out by Tuesday), so I “owe” the site a double next week. I also have to get Victim of Love edited again and resubmitted, it’s a “bit too long” is the feedback I got. I asked for specific areas, but I’ll trim it down by a quarter and then send it back through Critters or something.

I’ve been also thinking about the next year. I usually plan out my year in the beginning, kind of a rough schedule. This year was… not good for the plan, but I suspect it was because of the new job, moving, flood, and everything else. Next year, I already know I’m working on finishing up the self-publish of my second book and probably finishing Flight of the Scions once again. I also have a book of poetry that I’ve been working on for the last few months. I’ve been trying to write a novel a year since 2002, but I’m not sure if Flight will count as my book for the year. Successfully so far, but I’m not published “properly”. I keep working on Flight, though. I love the story, the question is how to write it so others love it too. Beyond that, I have about 12 novels on my list of things to write, some classical fantasy/steampunk, a comedy sci-fi, and a few urban fiction (Morning Zombie or even the selki romance). Maybe I’ll plan on writing one of those in this coming year?

2008-03-26

Reaching Your Goals

Filed under: Writing — Tags: , , — D. Moonfire @ 14:50

As some of you know, I’ve been working on a new WIP (DL) for the last month or two. Well, more obsessed than working since I’m still dreaming about it. But, its going a lot smoother than Case of the Morning Zombies. I think a lot of it has to do with Case was about finishing 50k words, which I did in 16 days. But, I didn’t have the same drive to finish it as I do for DL. Like my first novel, the goal is more important to keep you going. For example, for MG, it was to be published. And I got published without resorting to a vanity press or POD. A real-life publishing company who never heard of me before I submitted.

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2008-03-11

Creature Selection

Filed under: Writing — Tags: — D. Moonfire @ 23:39

Yeah, I like memes. More so when they talk about how we create things in story, game, or setting. In this case, the lovely meme running around is how you select creatures. Naturally, as a fantasy writer (including the occasional foray into urban fantasy), I felt this deep burning desire to join in the meme.

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2008-02-04

Long-Winded Question for WBM

Filed under: Writing — Tags: , , , — D. Moonfire @ 16:53

Been thinking about my world Fedora, which is where Wind, Bear, and Moon and Muddy Reflections are both set in. I haven’t given up on either story and occasionally I ask for someone to read it. In one of the many requests to read in my search to make it a great story, someone asked me the strangest question.

“Would you consider finding a new name?”

Wow, I never thought about that. I pressed for details and he mentioned that the title didn’t really excite him. Actually, it was rather bland. Okay, fair enough and probably a valid point. It also got me thinking about the nature of my setting and everything else. It is obvious that WBM isn’t really jumping out for the editors and agents, so obviously I need to change something.

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2008-01-16

Brick Walls

Schoolwork night last night, plus Evyl came in and we talked about future plans. Mostly about her moving in to help save up money to buy our house and to let us save up money to buy a new house. I’m looking forward to it, we just have to iron out those little wrinkles that need to be said ahead of time and get everything on paper. I’m big on paper agreements, mainly because I’ve been burned more than a few times by friends and family. And I worry about things not working out, either we find something we can’t agree on or something we didn’t think about. Not that I think any are really big ones, but I still worry.

I have 85 days left for 4E6. I have 15 days until Kitteh Braik goes into contingency plan. I am hitting a wall right now. I hate that wall of these large projects, when you stare up at them and find anything else in the world to do besides that. There are a bunch of them, right now, some that really scare me and others that I just don’t want to do. Right now, I’m trying to find a polygon library so I can merge some polygons to get the physics shape. If I can’t figure it out by Sunday, I’ll go to plan three. I also need to get the graphics in and get a damn figure to stand up instead of having his body parts explode in all directions.

One person formally withdrew from 4E6 that I was looking forward to seeing their game. But, the reasons were echoed in myself, and that is the annoying part. I want to succeed at this. I gave up 4E5 because I had to make a choice between Wind, Bear, and Moon and the game. I ended up picking WBM, but I wanted so badly to do this. Part of me wants to burn myself out to finish it, to stay up long hours and work until I figure it out, another part wants to just curl up in the blankets and surrender.

I read a pretty good blog post about writing a novel in two months. Some of the points they made were the reasons I feel that I failed Case of the Morning Zombies. Another project, but long after 4E6. :)

Kitteh Braik (12%)
Scroll of Lands update (35%)

2007-12-29

Looking Back and Forward from 2007 to 2008

Hard to believe I’ve been blogging for two years now. I started this journal about a month after my other, in-character one. Originally, it was just there to comment on friends, but I started posting one or two things on occasion. Now, as my brother said, “I’m a pretty good blogger.” Or at least I do it fairly consistently and I’ve gotten a few compliments on letting everyone in on the trials and joys of my life.

This year is probably the year I started to really blogging on two of my major themes of life: writing and programming. I will, of course, blame the the other Dylan for getting me into writing about writing. After meeting with him at GenCon 2006, it really pushed me to finally take that step toward trying to be a “real” writer again instead of just hanging my hat on my one relatively minor success. I’ve been a lot of really cool writers in this last year and I’m pretty thankful for making that step. Now, I just have to follow their footsteps and get published again. On the programming/gaming side, I haven’t really done much with networking, but I blog about it almost as much as my writing. Even if I occasionally give “too technical” details as more than one said. Oh well, just who I am.

The end of the year is the time when I look at my major projects for the year. I plan them ahead of time, sometimes even figure out when I’ll work on it, but mainly it is a framework for my personal projects throughout the year. I also like to remember what I have succeeded at.

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2007-12-06

Glorious Saber Ponies

Filed under: Games,Graphics,Writing — Tags: , , — D. Moonfire @ 20:18

*sigh* Well, looks like I’m finally ready to start Ponies Among Us. Or, to start the applications that should lead into finishing the computer game. Last night, I worked on two strips for Glorious Saber so I’m now a week ahead. Of course, that will go away next week while I’m working on Ponies, but… at least I’ve been doing this for pretty much twenty weeks solid. Not bad for just to see if I could actually draw something humorous.

The next step is a character builder and poser. Since I’m planning on using the same graphics style for Glorious Saber and Ponies, I’m going to write it so it exports SVG (for GS) and to OpenGL textures (for Ponies), but use the same base library (Cairo). And then to throw it on Windows just to make sure what I’m doing actually works on Windows (and probably the Mac at some point).

Somewhere in the middle of this, I need to finish Case of the Morning Zombies and get my car repaired ($660 and counting, still at the dealer).

Case of the Morning Zombies (Edit #1, 0 of 37 chapters)

2007-12-03

CuteGod 0.2.1 out!

Filed under: Games,Writing — Tags: , , — D. Moonfire @ 21:45

Well, my vacation is over and I’m back at work. At least for two weeks, then I take another two weeks off to finish up my vacations for the year. In the next two weeks, I need to seriously clean up one of my programs and try to get it done for work. That way, everyone will feel better and we’ll have something “zippy” as I hope. Plus, it would be nice to know that the last three months of work on this refactor is worth it. Trying to making something 1000% faster is not as easy as you think.

I got CuteGod 0.2.1 out. I had a 0.2.0, but apparently I broke something badly, so I put out a 0.2.1 release when I couldn’t sleep that night. Still got a bunch of features I want to get done for 0.3.0 (and 0.4.0), but I really wanted to get a release out. Oh well, now to balance my effort on three points: CuteGod, Ponies Among Us, and Case of the Morning Zombies.

Case of the Morning Zombies (Edit #1, 0 of 37 chapters)

2007-11-26

Being sick and plans for this week

Filed under: Games,Programming,Technology,Writing — Tags: , , , , , — D. Moonfire @ 18:18

I got sick this weekend. Seriously sucks, but it was pretty predictable with Fluffy being sick the week before. Always seems to happen around this time of year, but at least I have the week off to properly enjoy it.

So, Case of the Morning Zombies draft is done and I’m on my next round of projects, fixing up CuteGod and working on the stuff for Ponies Among Us. Last night and this morning, I finally tracked down that damn bug with 32/64-bit operating systems on Tao.FreeType. Got it polished up and checked in this morning. That means that CuteGod *should* work on amd64 flawlessly with the next version coming out. Now just to clean up the horrendous code, repackage some files, and get through a 80+ list of things that I think it should include. Heh.

Meebey asked me to work on Debian packages a bit, so I spent a few hours this morning updating XSP and mod-mono to the latest version. Not working on the log4net stuff quite yet, but I’m hoping to get to that later this week. That will get all of my Debian obligations done for a few months (I hope) and let me focus on Ponies.

I guess the next focus is to work on cleaning up my various libraries, getting them broken up properly (Sprite3 and CuteGod are being split), and work on getting the file downloader/updater working. Then… I don’t know, probably just trying to move forward so by Friday, everything is Super Green.

Case of the Morning Zombies (Edit #1, 0 of 37 chapters)

2007-11-24

16 days, 37 chapters, and 55,108 words

Filed under: Writing — Tags: , — D. Moonfire @ 01:27

I started on November 7th and I finished on November 23rd. 16 days of writing to get the first draft of Case of the Morning Zombies finished. It comes out to an average of 3,444 words per day. When you take into account just the 26 hours I spent writing, I averaged 2,120 words per hour or 35.3 words per minute. But, I finished.

It isn’t the same as my normal writing. My normal time to write a novel is three months (92 days with a standard deviation of 3 actually) but the draft comes out much smoother. That is me going back, rewriting a chapter and going into the next. Then editing the prior chapter and working on the next, overlapping my writing almost constantly to come up with a well-crafted first draft. Morning Zombies is not polished. It has all the important parts of a novel, a story, a plot, hopefully interesting characters, and not nearly enough descriptions. It isn’t read for the Wizards call for submissions by a long shot, but I still think it is a viable story. It just means that December will have some interesting editing rounds as I try to clean up the story, fix the plot holes, and flesh out some of the sections that I rushed through.

I’m glad I did it. I’m glad I could sit down and come up with a novel in almost half a month. It is an accomplishment I didn’t think I could really do. Will I do it next year? Probably not. But, you never know. A lot can happen in a year.

My mother said an interesting thing today. She mentioned that I have a gift, the gift of creating stories. But, I’m focusing on specific accomplishments, like speed-writing a novel or trying to get published. But, it all comes down to I create stories. I create stories that make people cry and think, I make them feel good and loved or even see the world in a different way. As one friend said, I can make even the disgusting interesting. I’m sure she’s bias, but maybe I needed to be reminded that I’m a writer. Pure and simple. It doesn’t matter that I keep track of how many hours I write or how many words per hour I do. Tricks like NaNoWriMo won’t really change the fact I love to write and I will succeed, its just a matter of time and effort. But, just like NaNoWriMo and just like Shane (the zombie in my novel), I won’t give up.

Hey, thanks for reading and for the encouragements.

Case of the Morning Zombies (NaNoWriMo, 55,108 of 50,000 words)
Case of the Morning Zombies (37 of 37 chapters)

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