Flight of the Scions 33: New Plans

Kanéko struggles to sleep the night they leave for the river. There are too many doubts and risks for their trip but she desperately needed sleep also.

Flight of the Scions 32: Detour

While flying around, Maris sees the mercenaries focusing on the same route they are planning on taking. The three decide to go a different, riskier, route.

Coming up with Jogūchya card names (1 of 2)

This week, as patron-only content, I'm working on naming various cards.

Flight of the Scions 31: Cabin Fever

Hiding in the vomen shelter, Kanéko finds herself anxious to head home.

Jogūchya Card Names

This week, as patron-only content, I'm expanding the contents of the cards in preparation to drawing and illustrating them.

Flight of the Scions 30: Blindspot

As the trio continues to head back home, they are attacked by Damagar.

Jogūchya Cards

This week, as patron-only content, I'm introducing my designs for a deck of cards set in Fedran.

Flight of the Scions 29: Change of Clothes

Feeling dirty and anxious, Kanéko uses some stolen clothes from Corbin to get a new outfit.

Introducing Patron-Only Content

As part of my new goals, I'm introducing patron-locked posts. These will contain various subscriber content or previews of upcoming content.

Flight of the Scions 28: Life's Lessons

Kanéko has a chance to hunt for food. As they prepare it, Ruben gives her a lesson in telepathy.

Using RPG Mechanics to Balance Written Characters

One of the two panels I did at ICON 43 this year was Using RPG Mechanics to Balance Written Characters. This panel focused using RPG games to supplement the writing process. Along the way, I got to bounce ideas off the audience and crystallized some of my thoughts.

ICON 43 Retrospective

After a four day weekend of having fun at ICON, my home convention, it's time to focus on other things. The fleeting moments, though, are always good to write down.

Flight of the Scions 26: Revelations

Kanéko finds herself in a nightmare created by Damagar. The behemoth has an offer, one that she might not be willing to concede.

Flight of the Scions 25: Fight or Flight

Kanéko is woken up again when Virsian bursts into the room. The mercenaries had caught Ruben and Maris. Kanéko now has a choice, does she try to rescue her new friends or flee?

My Schedule for ICON 43

This year, I'm attending ICON 43 including the Author block on Thursday. I hope to see you there!

Flight of the Scions 24: Midnight

Kanéko wakes up as Virsian catches her sleeping in the cat woman's cabin.

Flight of the Scions 23: Shelter

Kanéko, Maris, and Ruben arrive at the Boar Hunt Inn but realize they can't go inside because the mercenaries are still waiting for them. Fortunately for Kanéko, Maris knows about a cabin set some distance from the inn.

Flight of the Scions 22: Flight

Fleeing the indescribable beast who threatened them, Kanéko and Maris have to carry the unconscious Ruben between them. Tempers fray as they realized there is more going on than just releasing a monster from the rocks.

Theming for MfGames Writing

Branding requires a distinct style for writing. Here is how you customize a theme for MfGames Writing to match.

Additional Formats for MfGames Writing

There are a number of different formats that can be used to generate MfGames Writing output, these are the basics.

Flight of the Scions 21: Landslide

The three teenager's trip is interrupted when the side of a cliff collapses underneath them.

Adding Content to MfGames Writing

Introduction on how to add different types of content to a MfGames Writing project.

Flight of the Scions 20: Travel Partners

Struggling to keep up on bare feet over sharp rocks, Kanéko travels with Maris and Ruben. Along the way, they find out they have more in common than she ever suspected.

Semantic Versions and Releases for Publishing

Over the last few weeks, I've been tweaking my publishing process to automate more of the release and generation process.

Flight of the Scions 19: Lessons Learned

Kanéko recovers in the back of Ruben's and Maris's wagon. The two teenagers that she had mocked were the only ones that appeared to be willing to help, but does she deserve it after what she did?

Flight of the Scions 18: Nobody

After traveling for hours, Kanéko finally stumbles on a small village on the way back to the Boar Hunt Inn. With little money, she has a lot more trouble than being waterlogged and black.

Flight of the Scions 17: Directions

Coming out from the trees, Kanéko finds a road to follow. She only has choices, Jinto Panzir or back to the Boar Hunt Inn. Which direction should she choose?

Flight of the Scions 16: The River

Waking up after a night sleeping in the mud by the river, Kanéko is overwhelmed by the realization that Pahim had betrayed her and now men were searching the woods for her.

MfGames Tasks v1.1.2

I decided to spend two days extending the features of MfGames Tasks to include calendar dates and a simplified budgeting.

Flight of the Scions 15: Reward Money

Kanéko wakes up in the wagon. It takes her a moment to realize Pahim is taking her the wrong way. He doesn't want to join the others on the trip but is instead taking her to Jinto Panzir.

Author Intrusion v0.10.0

I finished all my assigned issues for Author Intrusion v0.10.0. Here is a brief summary of the changes made to this unstable project.

Flight of the Scions 14: Changing Plans

Kanéko wakes up in the morning to find that the rest of the class had left without her, leaving only Pahim alone to catch up with the others. But there are other things waiting for her, including a stern meeting with Falkin for getting the rest of the class drunk.

Flight of the Scions 13: The High Life

Buzzed with the excitement of having a private dinner with a successful merchant and Falkin, Kanéko returns to her room to find Pahim and his friends had drunken themselves into a stupor.

Author Intrusion v0.9.0

After a few weeks of work, the current rewrite of Author Intrusion got to a stopping point. This has the minimum functionality to detect echo works but it has a long way to go.

Flight of the Scions 12: Virsian

Surprised by Falkin's offer of a better room, Kanéko gets a chance to enjoy a hot bath. Then she is surprised by another dalpre, a cat woman named Virsian.

Flight of the Scions is now beta!

Thanks to the effort of Shannon Ryan, Flight of the Scions is now officially beta. Sadly, I won't be in SPFBO like I hoped.

Flight of the Scions 11: Stonewait's Gallery

Kanéko's curiosity and skin color get her in trouble when she spies a steam-powered vehicle in front of the inn.

Flight of the Scions 10: Boar Hunt Inn

After days of traveling, Kanéko finally gets a break as they arrive at the Boar Hunt Inn, the center point of their trip. As they approach, she makes plans to hide from Garèo and spend her time with Pahim.

Flight of the Scions 9: Archery Lessons

Kanéko's archery and riding lessons with Garèo start off poorly and get worse. The only highlight is Pahim cheering her own, though she never expected for Maris to also encourage her.

Flight of the Scions 8: Camping Partners

On the road with Pahim, Kanéko makes the bold move of avoiding Garèo and setting up camp with Pahim well away from the others.

Flight of the Scions 7: An Ally

Bruised and humiliated, Kanéko arrives in Rock River. As Garèo is distracted by the appearance of his horse, she is forced to deal with the dog girl. Things go quickly wrong when Maris runs off without warning.

Flight of the Scions 6: Germudrir Mill

As they head to meet up with the rest of the students, Garèo takes a detour to pick up one of his other students. Kanéko quickly finds herself in trouble with the new student when she can't see beyond the furry ears and tail.

Flight of the Scions 5: Lesson Plans

As they head to meet up with the rest of the students, Garèo takes a detour to pick up one of his other students. Kanéko is dismissive until she finds out their destination has a steam-driven saw, one of the very things she found fascinating since she found out she couldn't use magic.

Flight of the Scions 4: Waryoni Garèo

After dragging her heavy chest to the mile marker outside her father's tower, Kanéko finds out that her lies have dragged her further into deception when she meetings up with Garèo, a native brought in to teach her the ways of the desert.

Flight of the Scions 3: A Simple Lie

Recovering from the explosion in the stable, Kanéko realizes her father is going to take away her tools while she is on her trip. Desperate to keep going, she decides to do the only thing she could think of: hide them.

Flight of the Scions 2: The Water Screw

Years later, Kanéko is still haunted by that fateful day when she found she had no ability to use magic. Unwilling to accept that, she found a new 's struggle to erase that fateful day have still borne no fruit. Her current passion of puzzling out

Flight of the Scions 1: The Letter

Late in manifesting her powers, Kanéko can't wait to find out which magical ability she will have. Could it be her father's earth magic, a simple talent, or something more exotic? Will she be a mage of legends or only the daughter of a local bartim?

The End, NSFW Second-Hand Dresses 44, and Coming Next

Lily's romance is now over. Thank you for reading and I hope you enjoyed the story. This is the first time I've really written a romance and definitely the first time I've ever written anything more than "fade to black".

Life Cycles, Second-Hand Dresses 43, and Coming Next

Even though she is no longer in the High Society circles, Lily still has a chance to go to the party to see how Nirih's dress is presented. Nothing prepares her, however, with what else would happen that night.

Choose My Fate or What's Next?

At this point, Second-Hand Dresses has been drafted and is now entering the pipeline to get published. This means a couple rounds of editing, then saving up money from patrons to pay for editors and printing, and then actually publishing it.

Crashing, NSFW Second-Hand Dresses 42, and Coming Next

The dress was beautiful and perfect. No one, even the pickiest of people had nothing to say and Lily could finally relax. But how to you relax the day after it happens? Well, two good friends of hers have an idea.