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Balance Editor Work

Worked on the Balance Editor last night, got a lot of things working nicely. The main part is I broke apart the editor screen for containers and made it actually look good and run better. It also make it a little easier to understand. I'm not done, of course, still have metrics, but I did finish up the extending templates code so it actually calculates humans.

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Overall, things are moving very nicely on the progress and I think I should be in good shape by the end of next week. It's almost up to the point where it can be used for character creation again.