This weekend, I got a notice that I had an oversized package waiting for me. Naturally, I checked the mail less than an hour after the place closed, so I couldn't actually find out what the item was. My first thought was Wind, Bear, and Moon since it is about nine weeks since I was suppose to be getting feedback. From there, I basically had three options: a rejection latter, an acceptance letter, or a send-back-and-edit package. So, I spent two days wondering if they sent it back as not good enough, but good enough to pay attention to. It made me very nervous because I really want to succeed.

In the end, it wasn't anything for WBM or even anything I was expecting. It was a wonderful portfolio of various game illustrators and renders for the Game Developers Conference (GDC). I paged through it and I realized that those people are "skilled" at what they do, probably more so than I am at writing and programming. Kind of scary, but wonderful, wonderful artwork.

It also reminded me that I started the artist stuff too early for Balance. I mean, I haven't even finished the game and I was looking. So, I pulled down the artist search stuff until I finished the game (not yet) and then I'll look.

2006-03-08