MfGames.Culture Calendars

I got the Gregorian calendar actually working properly. It calculates years, months, days, hours (24), minutes, and seconds. The XML file is fairly condense but littered with the occasional C# code. The CodeDom generator works perfectly and I'm very, very happy with it. Still a few things left:

  • Parsing
  • Pre-generate Tool
  • Renderer
  • Choosers (Gtk# and SWF)

For Turf Wars, all I have left is to get the tool done and find a good calendar that fits the world view (10 months, fits our 365.something days in the year). Then, I can get back to orders. Such a large task, making a calendar, for what basically is a cosmetic problem, but I'm planning on using it a LOT with some of the later games.

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